Just a Stupid Room
Release date : Q1 2027 [Steam] Coming soon [Epic Games Store]
Just a Stupid Room is a puzzle game in first-person view that I'm developing solo under the name Nuci. Planned for release on Steam and the Epic Games Store in 2026, this game locks you into a series of absurd rooms you'll need to figure out if you want any hope of getting out. No weapons, no combat, just you, your logic, and a rubber duck that never helps quite as much as it should. With 30 rooms of rising (and occasionally downright unfair) difficulty, this game promises to make you say "that's stupid" out loud, several times an hour.
Level design built on twisted logic
Every room in Just a Stupid Room is a self-contained puzzle: a space, a hidden rule, and you. No combat, no timer pressuring you for no reason, just observation and deduction. Some rooms click in thirty seconds once you spot the trick, others will make you question your own intelligence for a good while. That's intentional. The game never holds your hand, and that's exactly what makes clearing each room so satisfying.
One solo developer, no excuses
Just a Stupid Room is developed entirely solo with Unreal Engine. Code, level design, art direction, sound, testing: it all went through the same tired pair of hands. No team to blame if a room turns out too hard, no studio to thank in the credits, just one developer who decided thirty absurd rooms were worth building one by one. Consider yourself warned: if something feels a little off, it's probably intentional. Probably.
30 rooms, difficulty that spikes without warning
The game features 30 rooms, preceded by a room 0 that serves as a quiet tutorial to teach you the basics without you noticing. Difficulty ramps up throughout the game, sometimes gradually, sometimes all at once, without warning. For players who want to go further, golden ducks are hidden throughout certain rooms: they're the only fully hidden collectibles in the game, and finding them all will take a lot more than a passing glance. Just a Stupid Room is available in 19 languages, so the absurdity gets through to everyone, everywhere.
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